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TGMC is a project based on the CM-SS13 codebase.



UNDEFINED XENO
{{#if:Bull TGMC.png| | }}
Bull

Difficulty: Hard
Rank: Hatchling (Starting), Young (10hrs), Mature (25hrs), Elder (70 hrs), Ancient (175 hrs)
Duties: Plow marines out your way. Headbutt marines to the ground. Gore marine hearts.
Guides: N/A {{#if: "They aren't going to expect me to charge in this same lane for a fifth time" |
Quote: "They aren't going to expect me to charge in this same lane for a fifth time"}}


Statistics and Evolution Path

The Bull is a Tier 2 and can evolve to other Tier 3 xenomorphs provided there are Tier 2 slots.

  • Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage.
  • Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value.
  • Speed is calculated inversely, meaning the lower speed value you have, the faster you are. Xenomorphs are always running, meaning they have a -1.0 boost added to their base speed. (Chart displays running speed)
Health Plasma Slash Speed Max Charge Speed Melee Bullet Laser Energy Bomb Bio Fire Acid
Base 325 270 21 -1.8 -3.9 40 50 40 40 0 35 50 35

The Bull

The bull is a merger between the speed of a runner and the charge of a crusher, creating an effective front line hit and run caste.

Playing the Bull

When your charge is active, you will build up speed as you move forward in a straight line and you will hear a stomp sound as you begin to charge. You will do damage to anyone you smash into, which will scale with your built up speed.

Charging will constantly drain your plasma, so keep an eye on it as you will return to normal speed if you run out of plasma. It can also be deactivated to save plasma while moving.

The bull is often misplayed by new bull players due to the assumption that the bull is a "budget crusher". This is the leading reason of death among bulls as they inevitably get stunned or gunned down after getting bodyblocked for being overconfident. You must always remember that shotguns and explosives can and will stun you and that also that you are NOT tanky and your healthpool is smaller than you think.

Now that we've got that out the way, how do you properly charge without dying? Before you charge, consider the following:

  • At who am I charging at? If they can stun you in close range, try to avoid them or use plow charge to minimize the risk of them stunning you.
  • What charge should I use? If you are charging at a dangerous group, use plow to try to rush in and rush out the other side of their force. Small group? Use headbutt to get a cheeky stun and some broken bones or gore for good damage.
  • If I by some chance get stunned, do I have an escape route? Plan for the worst and you might live after someone stuns you.

The last is likely the keystone of a good bull, as the hardest part of being a bull is not dealing damage, but staying alive after doing so.

Bull's Abilities

Civilian =
 {{#switch: Border
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Border
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Border
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Border
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Border 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Border 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Border 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Border
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; border-color:#{{#switch: Xenomorph

Civilian =
 {{#switch: Border
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Border
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Border
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Border
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Border 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Border 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Border 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Border
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}};"

Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; color:#{{#switch: Xenomorph

Civilian =
 {{#switch: Header Text
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Header Text
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Header Text
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Header Text
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Header Text 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Header Text 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Header Text 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Header Text
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; font-weight:bold; text-align:center;"

Ability Description Plasma Cost Cooldown
Civilian =
 {{#switch: Very Light
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Very Light
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Very Light
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Very Light
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Very Light 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Very Light 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Very Light 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Very Light
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}};"

style="background:#{{#switch: Xenomorph Civilian =
 {{#switch: Secondary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Secondary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Secondary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Secondary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Secondary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Secondary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Secondary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Secondary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; color:#{{#switch: Xenomorph

Civilian =
 {{#switch: Header Text
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Header Text
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Header Text
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Header Text
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Header Text 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Header Text 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Header Text 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Header Text
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}} |
Toggle Bump Attacks

Allows you to toggle bump attacks on and off. This allows you to slash any enemy creature by running into them. The red arrow means it's on, you attack when on HARM intent; the green arrow means it's off, you push when on HARM intent. N/A N/A
Civilian =
 {{#switch: Very Light
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Very Light
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Very Light
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Very Light
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Very Light 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Very Light 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Very Light 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Very Light
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}};"

style="background:#{{#switch: Xenomorph Civilian =
 {{#switch: Secondary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Secondary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Secondary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Secondary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Secondary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Secondary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Secondary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Secondary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; color:#{{#switch: Xenomorph

Civilian =
 {{#switch: Header Text
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Header Text
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Header Text
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Header Text
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Header Text 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Header Text 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Header Text 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Header Text
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}} |
Rest

Used to rest and get up. You heal faster when resting on weeds. N/A 2 seconds
Civilian =
 {{#switch: Very Light
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Very Light
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Very Light
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Very Light
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Very Light 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Very Light 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Very Light 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Very Light
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}};"

style="background:#{{#switch: Xenomorph Civilian =
 {{#switch: Secondary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Secondary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Secondary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Secondary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Secondary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Secondary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Secondary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Secondary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; color:#{{#switch: Xenomorph

Civilian =
 {{#switch: Header Text
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Header Text
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Header Text
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Header Text
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
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Synthetic =
 {{#switch: Header Text 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Header Text 
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 }}
Marine =
 {{#switch: Header Text 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Header Text
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}} |
Psy Drain

This ability is used on dead Marines. For every Marine's psyche drained, the Hive will gain between 30 and 90 psychic points, depending on the number of Marines spawned; and 1/8 of a larva. 50 N/A
Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}};"

style="background:#{{#switch: Xenomorph Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; font-weight:bold; color:white;" |
Toggle Charging

Toggles charging while moving. Speed and plasma consumption scales with how long you have been moving in one direction. Unable to charge diagonally. Upon contact with an entity, you will deal roughly 22.5 brute damage while still charging. Avg. 3 per tile N/A
Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}};"

style="background:#{{#switch: Xenomorph Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; font-weight:bold; color:white;" |
Plow Charge

While activated, deals damage and throws anyone out of the way that you come into contact with while charging. Damage scales with charging speed. N/A N/A
Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}};"

style="background:#{{#switch: Xenomorph Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; font-weight:bold; color:white;" |
Headbutt Charge

While activated, charges will fling the collider behind you, and stun them for about 2 seconds. Stun scales with charging speed. When collided, additionally skids you to a halt. N/A N/A
Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}};"

style="background:#{{#switch: Xenomorph Civilian =
 {{#switch: Primary
Primary Bold =0F961A Primary =2A9633 Secondary =65B36C Tertiary =88C58D Light =C6CCC7 Very Light =EBF2EC Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Engineering & Requisitions=
 {{#switch: Primary
Primary Bold =FFA500 Primary =FFAA19 Secondary =FFBA4C Tertiary =FFC166 Light =CCC0B1 Very Light =F2E9DE Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Command =
 {{#switch: Primary
Primary Bold =195AFF Primary =3269FF Secondary =6691FF Tertiary =7FA3FF Light =9DAACC Very Light =DEE4F6 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =050A54
 }}
Medical =
 {{#switch: Primary
Primary Bold =19A7FF Primary =32B0FF Secondary =66C6FF Tertiary =7FD0FF Light =9DBACC Very Light =DAEDF9 Header Text =000000 Secondary Text =000000 Link Text =000080
 }}
Synthetic =
 {{#switch: Primary 
Primary Bold =1364C1 Primary =2770C4 Secondary =4C82BF Tertiary =5E8BBC Light =9DB3CC Very Light =eae4f5 Header Text =FFFFFF Secondary Text =FFFFFF Link Text =000080
 }}
Xenomorph =
 {{#switch: Primary 
Primary Bold =2a1852 Primary =6a5e82 Secondary =9e65ba Tertiary =c794e0 Light =bda3d6 Very Light =eae4f5 Header Text =FFFFFF Secondary Text =000000 Link Text =ff7e00 Link Text Alt =b85a1c Border =404040
 }}
Marine =
 {{#switch: Primary 
Primary Bold =27426d Primary =2c4c7b Secondary =48648a Tertiary =5f7ea9 Light =90a1b8 Very Light =d2def0 Header Text =FFFFFF Secondary Text =000000 Link Text =191966
 }}
 {{#switch: Primary
Primary Bold =999999 Primary =7F7F7F Secondary =E5E5E5 Tertiary =CCCCCC Light =CCCCCC Very Light =F2F2F2 Header Text =FFFFFF Secondary Text =000000 Link Text =000080
 }}

}}; font-weight:bold; color:white;" |
Gore Charge

While activated, charges will heavily damage who you collide with, making you skid to a halt. Along with the charging damage, it also applies your melee damage, resulting in around 65 brute at Ancient tier. N/A N/A

Primordial Evolution

Once the hive has enough psychic points, your queen has the option to unlock powerful primordial evolutions for each strain. Primordial evolutions grant additional abilities for the relevant class.

Ability Description Plasma Cost Cooldown

Toggle Charging (Agile)
Toggles charging while moving. Speed and plasma consumption scales with how long you have been charging. Upon contact with an entity, you will deal roughly 22.5 brute damage while still charging. Still charges after changing directions. Avg. 3 per tile N/A

Tips & Tricks

  • Sometimes it is good to take risks, such as risking a headbutt charge to knock over a heavily armored target for your sisters to slash and/or capture.
  • Your speed also makes you effective for flanks of the main marine force.
  • Always watch your lanes as a bull, make sure you enemies are in a nice clear and long lane, this is for both escaping and making sure you can build enough speed for good damage.
  • You are NOT a sieging caste, cades and tight spaces are you worst enemy, stay out of buildings unless you have a good charge lane and STAY OUT OF CLOSE QUARTERS COMBAT, you will die.
  • Your fellow hive mates will sometimes call you useless, don't be discouraged! You fill a niche that neither Runners nor Crushers can fill, you are a push breaking, marine harrassing, heavy weapons stopping machine!


TGMC
Roles

TerraGov Marines

Ranks

Command Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot
Vehicle Crew Assault Crewman, Transport Crewman
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Doctor, Researcher
Marines Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon Combat robots, Synthetic, AI
Xenomorphs

Playtime

Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor