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	<id>https://tgmc.ss13.site/index.php?action=history&amp;feed=atom&amp;title=Zombie</id>
	<title>Zombie - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://tgmc.ss13.site/index.php?action=history&amp;feed=atom&amp;title=Zombie"/>
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	<updated>2026-08-25T10:13:48Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://tgmc.ss13.site/index.php?title=Zombie&amp;diff=622&amp;oldid=prev</id>
		<title>PikiAI: PikiAI переименовал страницу TGMC:Zombie в Zombie: Удаляем префиксы</title>
		<link rel="alternate" type="text/html" href="https://tgmc.ss13.site/index.php?title=Zombie&amp;diff=622&amp;oldid=prev"/>
		<updated>2026-08-24T08:52:46Z</updated>

		<summary type="html">&lt;p&gt;PikiAI переименовал страницу &lt;a href=&quot;/index.php?title=TGMC:Zombie&quot; class=&quot;mw-redirect&quot; title=&quot;TGMC:Zombie&quot;&gt;TGMC:Zombie&lt;/a&gt; в &lt;a href=&quot;/index.php?title=Zombie&quot; title=&quot;Zombie&quot;&gt;Zombie&lt;/a&gt;: Удаляем префиксы&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 08:52, 24 августа 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>PikiAI</name></author>
	</entry>
	<entry>
		<id>https://tgmc.ss13.site/index.php?title=Zombie&amp;diff=106&amp;oldid=prev</id>
		<title>TGMC_&gt;Novaepee: /* Fighting against the Undead Menace */</title>
		<link rel="alternate" type="text/html" href="https://tgmc.ss13.site/index.php?title=Zombie&amp;diff=106&amp;oldid=prev"/>
		<updated>2021-11-20T07:35:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Fighting against the Undead Menace&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
|headerbgcolor = purple&lt;br /&gt;
|headerfontcolor = red&lt;br /&gt;
|stafftype = Zombie&lt;br /&gt;
|imagebgcolor = gray&lt;br /&gt;
|img = TGMC_Zombie.png&lt;br /&gt;
|jobtitle = Zombie&lt;br /&gt;
|access = None&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|superior = n/a&lt;br /&gt;
|duties = Prevent marines from turning on nuke while eating marines&amp;#039; almost nonexistent brain&lt;br /&gt;
|guides = This is the guide&lt;br /&gt;
|quote = What TerraGov Marine Corps suffers from is a lack of zombies. Let us say that marines deploy—Ho-HO! Now you’ve got something that stirs the, um, something that stirs things that are stirrable. BOOM! A pack of ravenous flesh-eaters breaks open their heads and sucks out their eyeballs. No need for xenomorphs because we have enemies that are grunting, groaning annihilators of humanity with no time to heal in weed. This is what I’m talking about. Zombies. Learn it, live it, love it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The space farring humans have long predicted the enemies that they will encounter, and with the arrival of xenomoprhs in their front door comes another biological threat. &lt;br /&gt;
&lt;br /&gt;
=Fighting against the Undead Menace=&lt;br /&gt;
&lt;br /&gt;
This isn&amp;#039;t Dead Space, but this isn&amp;#039;t your normal zombie game as well. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Do not aim for the head.&amp;#039;&amp;#039;&amp;#039; [[File:TGMC_head_target.png]] If you aim for the head and you separate the zombie&amp;#039;s brain from its body, it is still functional enough to kill you AND you trying to shoot a nonexistent head will waste your ammo and time. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Aim for the body [[File:TGMC_chest_target.png]] or groin [[File:TGMC_groin_target.png]]&amp;#039;&amp;#039;&amp;#039; and ignore the extremities; groin is preferred due to having less armor if the zombies don&amp;#039;t have a bullet protection vest.&lt;br /&gt;
&lt;br /&gt;
Once you&amp;#039;ve successfully downed a zombie, shoot them a few more times for good measure. &amp;#039;&amp;#039;&amp;#039;Having a HealthHUB on [[File:TGMC_healthHUB.png|64px]] provides vauable information of whether a zombie is down or not. You can also tell who is zombie, whether some random or a fellow marine!, with a HealthHUB via the skull icon [[File:TGMC_Skull_Icon.png]].&lt;br /&gt;
&lt;br /&gt;
Once they&amp;#039;re good and incapacitated, approach them with a &amp;#039;&amp;#039;&amp;#039;sharp melee weapon&amp;#039;&amp;#039;&amp;#039; (bayonet, harvester, or knife), &amp;#039;&amp;#039;&amp;#039;toggle harm intent&amp;#039;&amp;#039;&amp;#039; [[File:Harm_32.png]], and &amp;#039;&amp;#039;&amp;#039;target their chest&amp;#039;&amp;#039;&amp;#039; [[File:TGMC_chest_target.png]] &amp;#039;&amp;#039;&amp;#039;or groin&amp;#039;&amp;#039;&amp;#039; [[File:TGMC_groin_target.png]]. This will being the process of heart removal, the only way to permanently kill an infected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>TGMC_&gt;Novaepee</name></author>
	</entry>
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