<?xml version="1.0"?>
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	<id>https://tgmc.ss13.site/index.php?action=history&amp;feed=atom&amp;title=King</id>
	<title>King - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://tgmc.ss13.site/index.php?action=history&amp;feed=atom&amp;title=King"/>
	<link rel="alternate" type="text/html" href="https://tgmc.ss13.site/index.php?title=King&amp;action=history"/>
	<updated>2026-08-25T09:23:30Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://tgmc.ss13.site/index.php?title=King&amp;diff=612&amp;oldid=prev</id>
		<title>PikiAI: PikiAI переименовал страницу TGMC:King в King: Удаляем префиксы</title>
		<link rel="alternate" type="text/html" href="https://tgmc.ss13.site/index.php?title=King&amp;diff=612&amp;oldid=prev"/>
		<updated>2026-08-24T08:52:44Z</updated>

		<summary type="html">&lt;p&gt;PikiAI переименовал страницу &lt;a href=&quot;/index.php?title=TGMC:King&quot; class=&quot;mw-redirect&quot; title=&quot;TGMC:King&quot;&gt;TGMC:King&lt;/a&gt; в &lt;a href=&quot;/index.php?title=King&quot; title=&quot;King&quot;&gt;King&lt;/a&gt;: Удаляем префиксы&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 08:52, 24 августа 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>PikiAI</name></author>
	</entry>
	<entry>
		<id>https://tgmc.ss13.site/index.php?title=King&amp;diff=100&amp;oldid=prev</id>
		<title>TGMC_&gt;Ju45he: /* Tips and Tricks */ adds a few tips on summoning and how not to use it</title>
		<link rel="alternate" type="text/html" href="https://tgmc.ss13.site/index.php?title=King&amp;diff=100&amp;oldid=prev"/>
		<updated>2024-04-02T12:29:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Tips and Tricks: &lt;/span&gt; adds a few tips on summoning and how not to use it&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TGMC}}&lt;br /&gt;
&lt;br /&gt;
{{XenoPageHeader&lt;br /&gt;
|headerbgcolor = black&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|xenotype = Command&lt;br /&gt;
|imagebgcolor = lightgrey&lt;br /&gt;
|img = TGMC_King.png&lt;br /&gt;
|xenotitle = King&lt;br /&gt;
|difficulty = Very Hard&lt;br /&gt;
|superior = Queen Mother&lt;br /&gt;
|duties = Be a menace against marines and ensure their destruction with your Queen!&lt;br /&gt;
|guides = N/A&lt;br /&gt;
|quote = &amp;quot;Hey guys, I&amp;#039;m not really sure what this button does but I&amp;#039;m gonna click it and hope for the best :)&amp;quot; Hatchling King (girl) has begun a psychic summon in Alamo Cockpit!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Statistics and Evolution Path=&lt;br /&gt;
The king is at the end of their evolution tree.&lt;br /&gt;
&lt;br /&gt;
* Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it&amp;#039;s melee_damage.&lt;br /&gt;
* Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value.&lt;br /&gt;
* Speed is calculated inversely, meaning the lower speed value you have, the faster you are. Xenomorphs are always running, meaning they have a -1.0 boost added to their base speed. (Chart displays running speed)&lt;br /&gt;
* Pheromone Strength determines how powerful some activities will be, such as pheromones themselves, as well as using abilities that heal.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; || style=&amp;quot;text-align: center; border:2px solid #cc6600;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Health&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Plasma&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Slash [[File:Intent_Harm.png]] &amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Speed &amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Melee&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Bullet&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Laser&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Energy&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Bomb&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Bio&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; |&amp;lt;b&amp;gt;Fire&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Acid&amp;lt;/b&amp;gt; || style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 10px;&amp;quot; | &amp;lt;b&amp;gt;Pheromone Strength&amp;lt;/b&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border:2px solid #cc6600;&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#312d43; color: white; border:2px solid #cc6600; padding: 5px;&amp;quot; | &amp;lt;b&amp;gt;Base&amp;lt;/b&amp;gt; || 650 || 1200 || 30 || -1.1 || 65 || 65 || 65 || 65 || 100 || 60 || 100 || 60 || 6.0x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=The King=&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;THE OMEGA&amp;#039;&amp;#039;&amp;#039;. Resting upon your resin throne, you look up in the nightly sky contemplating on the next star you will visit. Breaking your concentration, you have been summoned by a distant hive from planets and stars apart. Amused by the gift they have bestowed upon you, you began the psychic transfer from body to resin, then from resin to mind, then mind to the new planet. Such is the power of resin that xenomorphs have mastered over their environment of evolutionary adaptedness. Going through the psychic webbing of the Hivemind traveling faster than light speed, you can see all the collective memories of xenomorphs, from the early primitive centuries to the expansive space-faring Hive. All your senses are flooded by such sacred psychic information, motivating you to do what is needed: provide victory for the Hive.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Before you can be a king, the hive needs to get 15 xenomorphs (burrowed larva included).&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[File:TGMC_King_pods.png|thumb|500px|right|YOUR NEW THRONE AWAKES!]]&lt;br /&gt;
&lt;br /&gt;
== HAIL TO THE KING ==&lt;br /&gt;
&lt;br /&gt;
If there is one job that king can handle, it&amp;#039;s combative engagement with marines. You play as an opener that xenomorphs can capitalize on so that they can follow up with their own abilities. Fundamentally, you synergize xenomorphs&amp;#039; engagement by:&lt;br /&gt;
&lt;br /&gt;
*opening opportunities with Screech to push with &amp;#039;&amp;#039;&amp;#039;Nightfall&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*disarming many marines through &amp;#039;&amp;#039;&amp;#039;Shattering Roar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*snaring marines with your terrifying looks via &amp;#039;&amp;#039;&amp;#039;Petrify&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*confusing that pesty marine with &amp;#039;&amp;#039;&amp;#039;Offguard&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*using mass teleport to get xenomorphs together with &amp;#039;&amp;#039;&amp;#039;Psychic Summon&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*rallying and coordinating the hive for a push&lt;br /&gt;
*making corrosion of reinforced walls to allow for xenomorph maneuverability&lt;br /&gt;
*melting CAS flares and OB beacons&lt;br /&gt;
*Emitting the strong [[TGMC:Xenomorph_Mechanics#Pheromones|Pheromones]] in the Hive&lt;br /&gt;
&lt;br /&gt;
Compared to many, if not all, xenomorphs, you have many AOE abilities that permit xenomorphs to wreck havoc upon marines. In fact, when queen screeches, you should be using your abilities right after queen so that the xenomorph can run marines through. Read other xenomorphs&amp;#039; abilities that are AOE, and coordinate with xenomorph castes to fully utilize your and the Hive abilities.&lt;br /&gt;
&lt;br /&gt;
Since you are tanky compared to other xenomorphs, your &amp;#039;&amp;#039;&amp;#039;Petrify&amp;#039;&amp;#039;&amp;#039; can make short work of marines, freezing them in place and allowing xenomorphs to follow up.&lt;br /&gt;
&lt;br /&gt;
=King&amp;#039;s Abilities=&lt;br /&gt;
&lt;br /&gt;
{{XenomorphAbilityTable&lt;br /&gt;
|List = &lt;br /&gt;
{{ToggleBumpAttacks}}&lt;br /&gt;
{{Rest}}&lt;br /&gt;
{{PsyDrain}}&lt;br /&gt;
{{CorrosiveAcid}}&lt;br /&gt;
{{PlantWeeds}}&lt;br /&gt;
{{EmitPheromones}}&lt;br /&gt;
{{Pertify}}&lt;br /&gt;
{{OffGuard}}&lt;br /&gt;
{{Nightfall}}&lt;br /&gt;
{{ShatteringRoar}}&lt;br /&gt;
{{PsychicSummon}}&lt;br /&gt;
{{RallyHive}}&lt;br /&gt;
{{RallyMinions}}&lt;br /&gt;
{{CommandMinions}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Primordial Evolution=&lt;br /&gt;
Once the hive has enough psychic points, your queen has the option to unlock powerful primordial evolutions for each strain. Primordial evolutions grant additional abilities for the relevant class.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For the King, this primordial ability is &amp;#039;&amp;#039;&amp;#039;Zero-Form Beam&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#312d43; color: white; border:3px solid #cc6600&amp;quot; | Ability !! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#312d43; color: white; border:3px solid #cc6600&amp;quot; | Description !! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#312d43; color: white; border:3px solid #cc6600&amp;quot; | Plasma Cost !! scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#312d43; color: white; border:3px solid #cc6600&amp;quot; | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background:#312d43; color: white; border:3px solid #cc6600&amp;quot;|[[File:Gravnade.png|64px]]&amp;lt;br&amp;gt;Zero-Form Beam || style=&amp;quot;background:#312d43; color: white; border:3px solid #cc6600&amp;quot;|After a windup, concentrates the hives energy into a forward-facing beam that pierces everything, but only hurts living beings. It can only travel in the cardinal directions. ||style=&amp;quot;background:#312d43; color: white; border:3px solid #cc6600&amp;quot;| 25 || style=&amp;quot;background:#312d43; color: white; border:3px solid #cc6600&amp;quot;|10 SECONDS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tips and Tricks =&lt;br /&gt;
*You have 100 soft bomb armor, making you immune to grenades!&lt;br /&gt;
*With 100 soft fire armor, you are immune to fire!&lt;br /&gt;
*Summon AWAY from the frontlines, summoning backlines can be quite effective if the frontlines are too defended.&lt;br /&gt;
*Summon far away from any sightings of CAS or they will shoot a ton of shit at you which will hit your allies you are summoning.&lt;br /&gt;
*Summon with a plan, there have been way too many summons where xenos just run back to where they just were and the summon is wasted.&lt;br /&gt;
*You cannot summon from across Z-levels, so don&amp;#039;t bother hitching a ride on the back of the tad unless you feel you can break down their cades and kill the remaining occupants before the tad can arrive at the ship.&lt;br /&gt;
{{TGMC-Jobs}}&lt;/div&gt;</summary>
		<author><name>TGMC_&gt;Ju45he</name></author>
	</entry>
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